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Twenty-three games your members play in the channel, with points, coin and XP for winning.
Games must be enabled in Server Setup. Everything below can be configured while it is off — a banner is the only warning.

Playing

name is required, and it autocompletes: start typing and the picker suggests games in your server’s language, offering only the games that language can actually play. An optional entry proposes a Prize Match on a duel.
Runs a programme of games back to back with a short gap between them. With a target score set it becomes a race — see Events.
Ends the round, event or duel in the current channel. A stopped game announces nothing, reveals no answer and crowns no winner.
/coins balance shows yours. /coins gift sends Game Coin to another member. See Game Coin.
Server standings, with an optional page number. Public, not private — the same ranking as the pinned leaderboard post.

The games

Twenty of the twenty-three are quick games: one prompt, everyone races, the first correct answer wins. The other three are duels — head to head, with an optional knockout bracket.
A game can be unavailable in your language. Plural and Singular ask for a change that Japanese, Korean, Chinese, Thai and Vietnamese do not make; Complete the Word and Correct Spelling need words long enough to hide a letter in, which Chinese has none of and Korean has few.This is deliberate, not a gap waiting to be filled — those games are simply not offered there, and /game will not suggest them.23 games in Arabic, Dutch, English, French, German, Hindi, Indonesian, Italian, Kurdish, Persian, Polish, Portuguese, Russian, Spanish, Turkish and Ukrainian. 21 in Japanese, Thai and Vietnamese. 20 in Korean. 19 in Chinese.

Where games run

By default games run only in the channels you link — with none linked, nothing runs anywhere. Switch to anywhere if you would rather not manage a list. You can also restrict who may play and who may start a game by role. A blocked role always wins over an allowed one.

Round settings

Every game is configured on its own page, so one game can be worth more than another. Server-wide:
Two rounds of the same game never run side by side, and one member may only have one round of their own open — regardless of the number above.

Events

/event plays a programme of games one after another. An empty programme means a short random selection of quick games. Target score 0 is the default and means the programme plays once and nobody wins the event itself. Above 0 it becomes a race: games cycle, and the first member to that many round wins takes the event.

Duels

A duel opens a join window, then plays. With more than two players it runs a seeded knockout to a single champion.
A drawn game is replayed, never decided by a coin toss, and the first move alternates each replay. Only after four drawn attempts is the seat drawn by lot — and it is said to be drawn by lot.
Two players can also stake Vito on a duel. See Prize Matches.

Game Coin

Game Coin is earned by winning and spent in the perk store. It buys perks and nothing else, and it never becomes Vito or real money. Paid tiers earn more from the same win: Gifting is on by default — /coins gift sends coin to another member. A server can switch it off, or cap how much one member may send per day.
The daily limit bounds one compromised account, not ordinary play — a stolen session can move a day’s worth, not a lifetime’s.

The perk store

Perks are bought with Game Coin during a round, or from a duel’s lobby. Prices are yours to set, and any perk can be switched off.
A price of 0 means free, which is a different thing from switching the perk off. Both are available.
No perk can buy a better chance of beating another player. Hint costs the buyer time, Extra Time is given to everyone, and Boost only changes what a win you already earned pays out.

Leaderboard

Standings come from one place, so /leaderboard and the pinned leaderboard post can never disagree about who is winning. Set a leaderboard channel and Vetox keeps a pinned post there up to date. There is no dashboard leaderboard page. Resetting points is /points-reset.

XP

Winning also pays XP into your server’s normal Leveling economy.
The daily cap resets on your server’s own leveling reset, not at UTC midnight.

Card design

Each game draws its own card, and each game is designed separately — Guess the Flag can look nothing like Fast Type. Everyone can pick one of four templates and set the accent colour, title, timer and footer. On Basic and above you can upload a background and place the elements on it yourself.
Custom layouts require Basic.

Troubleshooting

Check Games is on in Server Setup, that this channel is linked (or that channel mode is anywhere), and that Vetox can send messages and attach files here.
Either it is switched off for your server, or your server’s language cannot play it — see the note under The games.
The card renderer was unreachable. The round still runs and is still winnable — the question falls back to text.
Only the first correct answer wins. If they had bought a Hint, their answers are ignored for 5 seconds. That is what the Hint costs.
The same game cannot run twice at once in one channel, and one member may only have one round of their own open. Raise Games at once per channel if you want more running side by side.
Out-of-range values are adjusted to the nearest allowed one rather than rejected. Re-check the field after saving.

Prize Matches

Put Vito on the outcome of a duel.