Requires Basic. Up to 10 streamers per server. See how notifications work for the rules shared by all platforms.
Adding a streamer
Search for the channel by name — Vetox looks it up on Twitch and confirms it exists before adding. A username that does not resolve is rejected with Twitch user not found. Usernames are 1–25 characters, letters, numbers and underscores only.Settings
Variables
How going live is detected
Vetox checks every 60 seconds and tracks whether the channel is live.1
Offline → live
The announcement fires, subject to a 10-minute cooldown per streamer.
2
Still live
Nothing. The state is simply refreshed — a long stream produces exactly one announcement.
3
Live → offline
The offline announcement fires, if you enabled it.
The cooldown delays a repeat announcement rather than suppressing it. If a stream drops and comes back, the reconnect is held while the 10 minutes are running — but once the cooldown lapses and the stream is still live, the online announcement fires a second time. You only get a single announcement if the stream ends before the cooldown expires.While a reconnect is being held, the streamer is recorded as offline, so an end of stream during that window produces no offline announcement either.
Real-world setup
1
Turn Twitch on in Server Setup
It is off by default. Nothing works until this is on.
2
Add the streamer
Search their name and select them from the results.
3
Pick a channel and a role
A dedicated
#going-live channel and a @Stream Ping role that members opt into via Self-Roles is the pattern most servers land on.4
Check the bot's permissions there
View Channel, Send Messages and Embed Links.
5
Wait for their next stream
Do not judge it by adding someone mid-stream.
Troubleshooting
They went live and nothing posted
They went live and nothing posted
Check Server Setup’s Twitch toggle, premium is active, and Embed Links in the channel. If you added them while they were already streaming, this is expected — wait for the next stream.
The game or viewer count is missing
The game or viewer count is missing
You are looking at the offline announcement. Those variables only exist while live.
Changing the channel did not take
Changing the channel did not take
Clearing the channel field sends nothing and silently keeps the old value. Select a different channel rather than clearing it.
Two servers follow the same streamer and only one got the ping
Two servers follow the same streamer and only one got the ping
Both should fire. If one channel’s permissions failed, that item is lost with no retry — check Embed Links on the failing side.
Kick
The same live/offline model on Kick.